{"library":"shipyard","type":"library","category":null,"description":"Entity Component System (ECS) for game development and simulation.","language":"rust","status":"active","version":"0.11.3","tags":["ecs","game-development","entity","component"],"last_verified":"Wed Jun 17","install":[{"cmd":"# Cargo.toml\n[dependencies]\nshipyard = \"0.11.3\"","imports":["use shipyard::World;"]},{"cmd":"cargo add shipyard","imports":[]}],"homepage":"https://github.com/leudz/shipyard","github":"https://github.com/leudz/shipyard","docs":"https://docs.rs/shipyard/","changelog":null,"pypi":null,"npm":null,"openapi_spec":null,"status_page":null,"smithery":null,"compatibility":null}