{"library":"shaderwriter","type":"library","category":null,"description":"Library to write shaders directly from C++ code, supports GLSL, HLSL and SPIRV outputs.","language":"cpp","status":"active","version":"2.9.0","tags":["shaders","graphics","glsl","hlsl","spirv"],"last_verified":"Wed Jun 17","install":[{"cmd":"vcpkg install shaderwriter","imports":["#include <ShaderWriter/ShaderWriter.hpp>"]},{"cmd":"# CMakeLists.txt\nfind_package(shaderwriter CONFIG REQUIRED)\ntarget_link_libraries(main PRIVATE ShaderWriter::ShaderWriter)","imports":[]}],"homepage":null,"github":null,"docs":null,"changelog":null,"pypi":null,"npm":null,"openapi_spec":null,"status_page":null,"smithery":null,"compatibility":null}