{"library":"sdl3-shadercross","type":"library","category":null,"description":"Library for translating shaders between SPIRV, HLSL, DXBC, DXIL, MSL, and other formats for SDL's GPU API.","language":"cpp","status":"active","version":"3.0.0-preview1","tags":["shader","translation","gpu","sdl3","graphics"],"last_verified":"Wed Jun 17","install":[{"cmd":"vcpkg install sdl3-shadercross","imports":["#include <SDL3_shadercross/SDL_shadercross.h>"]},{"cmd":"# CMakeLists.txt\nfind_package(sdl3_shadercross CONFIG REQUIRED)\ntarget_link_libraries(main PRIVATE SDL3::shadercross)","imports":[]}],"homepage":null,"github":null,"docs":null,"changelog":null,"pypi":null,"npm":null,"openapi_spec":null,"status_page":null,"smithery":null,"compatibility":null}