{"library":"jakecoffman-cp","type":"library","category":null,"description":"A Go implementation of the Chipmunk 2D physics engine.","language":"go","status":"active","version":"1.2.1","tags":["physics","2d","game-development","chipmunk"],"last_verified":"Wed Jun 17","install":[{"cmd":"go get github.com/jakecoffman/cp","imports":["github.com/jakecoffman/cp"]}],"homepage":"https://github.com/jakecoffman/cp","github":"https://github.com/jakecoffman/cp","docs":"https://pkg.go.dev/github.com/jakecoffman/cp#section-documentation","changelog":null,"pypi":null,"npm":null,"openapi_spec":null,"status_page":null,"smithery":null,"compatibility":null}