{"library":"boilerplate-compiler","type":"library","category":null,"description":"A compiler for the Boilerplate cellular automaton game, converting grid layouts into executable JavaScript that simulates shuttle movement and pressure. Current version 1.0.3 (unstable, no recent updates). Includes a parser (coffee-script) from grid JSON to an AST-like structure and a JS codegen outputting either bare functions, Node modules, or IIFE wrappers. Key limitations: cannot compile worlds where two shuttles could conflict, lacks button support, and has a primitive pressure API. No TypeScript types, limited test coverage, and brittle against grid complexity.","language":"javascript","status":"maintenance","version":"1.0.3","tags":["javascript","boilerplate","compiler"],"last_verified":"Fri May 01","install":[{"cmd":"npm install boilerplate-compiler","imports":["import compiler from 'boilerplate-compiler'","const { compileFile } = require('boilerplate-compiler');","const { compileGrid } = require('boilerplate-compiler');","const { parse } = require('boilerplate-compiler');"]},{"cmd":"yarn add boilerplate-compiler","imports":[]},{"cmd":"pnpm add boilerplate-compiler","imports":[]}],"homepage":null,"github":"https://github.com/josephg/boilerplate-compiler","docs":null,"changelog":null,"pypi":null,"npm":"https://www.npmjs.com/package/boilerplate-compiler","openapi_spec":null,"status_page":null,"smithery":null,"compatibility":null}