{"slug":"loomle/loomle","name":"LOOMLE","description":"Unreal Engine MCP server for Claude Code, Codex, and AI agents to inspect and edit live UE projects through Blueprint, Material, PCG, UMG, asset, context, and diagnostics tools.","category":"development","tags":[],"official":false,"stars":5,"transport":"stdio","install":null,"tools":[{"name":"project.list","description":"List online Unreal projects available for attachment."},{"name":"project.attach","description":"Attach the MCP session to a specific Unreal project by projectId or projectRoot."},{"name":"project.install","description":"Install LOOMLE support into a target Unreal project."},{"name":"loomle.status","description":"Check the status of the LOOMLE MCP server and bridge connection."},{"name":"schema.inspect","description":"Get detailed schema information for a tool that has a second-layer operation schema."},{"name":"loomle","description":"General LOOMLE command or status check."},{"name":"context","description":"Get context about the currently open or selected asset in Unreal Editor."},{"name":"asset.create","description":"Create a new asset in the Unreal project."},{"name":"asset.inspect","description":"Inspect metadata and properties of an existing asset."},{"name":"asset.edit","description":"Edit properties of an existing asset."},{"name":"blueprint.graph.inspect","description":"Inspect a Blueprint graph structure and nodes."},{"name":"material.graph.inspect","description":"Inspect a Material graph structure and nodes."},{"name":"pcg.graph.inspect","description":"Inspect a PCG graph structure and nodes."},{"name":"widget.tree.inspect","description":"Inspect the widget tree of a UMG WidgetBlueprint."},{"name":"execute","description":"Execute a command or operation in the Unreal Editor context."},{"name":"jobs","description":"Manage or inspect background jobs in Unreal Editor."},{"name":"profiling","description":"Access profiling tools and data in Unreal Editor."},{"name":"play","description":"Control play sessions in Unreal Editor."},{"name":"editor.*","description":"Various editor-focused tools (wildcard for editor sub-tools)."},{"name":"diagnostic.tail","description":"Tail diagnostic messages from Unreal Editor."},{"name":"log.tail","description":"Tail log output from Unreal Editor."}],"env_vars":[],"auth_type":"none","github":"https://github.com/loomle/loomle","homepage":"","server_url":"","status":"active","source":"mcpservers.org","updated_at":"Thu May 28"}