{"slug":"erodenn/godot-mcp-runtime","name":"godot-mcp-runtime","description":"Playwright MCP for Godot, screenshots, SceneTree manipulation, and arbitrary GDScript execution at runtime through a local UDP bridge.","category":"development","tags":[],"official":false,"stars":29,"transport":"http","install":[{"cmd":"npx -y godot-mcp-runtime`,","imports":[]}],"tools":null,"env_vars":[],"auth_type":"none","github":"https://github.com/Erodenn/godot-mcp-runtime","homepage":"","server_url":"","status":"active","source":"mcpservers.org","updated_at":"Mon May 25"}