Pixelsmith Image Engine

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library 2.6.0 ·javascript
verified May 27, 2026

Pixelsmith, currently at version 2.6.0, functions as a Node.js-based engine for `spritesmith`, specializing in programmatically creating image composites. It leverages `get-pixels` for decoding various image formats (like PNG, JPG, GIF) and `save-pixels` for encoding the resulting canvas into output formats, primarily PNG. The library allows developers to construct an in-memory canvas, add multiple source images at specified positions, and then export the combined image as a readable stream. While specific release cadences are not documented, its integration with `spritesmith` implies ongoing maintenance for compatibility. A key differentiator is its adherence to the `spritesmith-engine-spec` version 2.0.0, providing a standardized interface for sprite generation within the `spritesmith` ecosystem, offering robust image handling capabilities crucial for build-time asset optimization.

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