esbuild Android ARM 64-bit Binary
This package provides the pre-compiled Android ARM 64-bit binary for esbuild, a high-performance JavaScript bundler and minifier. It is primarily consumed as an optional platform-specific dependency by the main `esbuild` npm package, which automatically selects and utilizes the appropriate binary for the host system. The overarching `esbuild` project is actively maintained with frequent releases, often including multiple patch versions per month and minor versions every few months, ensuring rapid bug fixes and feature enhancements. It is renowned for its exceptional speed, achieved by being written in Go and compiling to native code, distinguishing it significantly from JavaScript-based bundlers such as Webpack or Rollup. The current stable version for the main `esbuild` project is 0.28.0. This specific package, `esbuild-android-arm64`, does not expose any direct JavaScript API; its sole purpose is to supply the underlying executable for environments targeting Android ARM 64-bit architectures.
Common errors
-
Error: No matching binary found for esbuild-android-arm64.
cause The esbuild core package could not locate a compatible pre-built binary for the current platform/architecture, or the `esbuild-android-arm64` package was installed on an incompatible system.fixEnsure the correct `esbuild` binary package (e.g., `esbuild-linux-x64`, `esbuild-win32-x64`) is installed for your specific host or target environment. If cross-compiling or deploying to Android ARM 64-bit, ensure the `esbuild-android-arm64` package is correctly installed and accessible by the main `esbuild` package. -
SyntaxError: Cannot use import statement outside a module
cause Attempting to use ES module `import` syntax in a CommonJS (`require`) environment without proper configuration (e.g., `"type": "module"` in `package.json`).fixConfigure your `package.json` with `"type": "module"` to enable ES modules, or rename your file to `.mjs`. Alternatively, if you must use CommonJS, use dynamic `import('esbuild').then(...)` or ensure you're using an `esbuild` version and API call that supports CommonJS `require` where applicable.
Warnings
- breaking esbuild `v0.27.0` introduced deliberate backwards-incompatible changes. Relying on caret (`^`) or tilde (`~`) ranges for `esbuild` may lead to unexpected behavior. It is strongly recommended to pin the exact version (`0.x.y`) in `package.json` or use `~0.x.y` to limit updates to patch releases.
- gotcha In esbuild `v0.27.6`, TypeScript parameter properties were incorrectly generated as class fields even when the configured target environment did not support them, potentially leading to runtime errors in older environments. This was fixed in `v0.27.7`.
- gotcha esbuild versions `0.25.11` through `0.27.3` introduced regressions in parsing and minifying specific CSS media query syntaxes (e.g., `<media-type> and <media-condition-without-or>`). This could lead to incorrect output or failed minification.
- gotcha esbuild versions prior to `v0.27.1` had a bug where `var` declarations nested inside `if` statements in ES modules imported via `require` (which are wrapped) might not be hoisted correctly, leading to runtime errors.
- gotcha As of `v0.26.0`, esbuild packages are published using GitHub's trusted publishing. While this enhances supply chain security by leveraging automated workflows for package publication, it represents a change in the distribution mechanism.
Install
-
npm install esbuild-android-arm64 -
yarn add esbuild-android-arm64 -
pnpm add esbuild-android-arm64
Imports
- build
const { build } = require('esbuild')import { build } from 'esbuild' - transform
const transform = require('esbuild').transformimport { transform } from 'esbuild' - Plugin
import { Plugin } from 'esbuild'import type { Plugin } from 'esbuild'
Quickstart
import { build } from 'esbuild';
import path from 'path';
import process from 'process';
// Define your entry point and output file paths
const entryPoint = path.resolve(process.cwd(), 'src/index.ts');
const outFile = path.resolve(process.cwd(), 'dist/bundle.js');
async function runBuild() {
try {
// Configure and run the esbuild bundling process
await build({
entryPoints: [entryPoint],
bundle: true, // Enable bundling
outfile: outFile, // Specify the output file
platform: 'node', // Target Node.js environment
format: 'esm', // Output ES Module format
sourcemap: true, // Generate source maps
minify: true, // Enable minification
target: ['es2020', 'node18'], // Target JavaScript and Node.js versions
define: { 'process.env.NODE_ENV': '"production"' }, // Define global variables
plugins: [
// Example of a simple esbuild plugin logging build events
{
name: 'my-build-logger',
setup(build) {
build.onStart(() => {
console.log('esbuild process started...');
});
build.onEnd(result => {
if (result.errors.length > 0) {
console.error('esbuild finished with errors:', result.errors);
} else {
console.log('esbuild finished successfully!');
}
});
}
}
]
});
console.log(`Application bundled to ${outFile}`);
} catch (error) {
console.error('esbuild failed during build:', error);
process.exit(1);
}
}
runBuild();