Broccoli WebGL Transpiler

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0.0.1 verified Fri May 01 auth: no javascript

A Broccoli plugin that transpiles WebGL/GLSL source files into JavaScript strings. Version 0.0.1 is the initial and only release. As a minimal plugin, it simply compiles GLSL files into exported JS strings and renames them from `.glsl` to `.js`. It does not handle shader attachment or compilation at runtime. Compared to alternatives like `ember-cli-webgl`, it is lower-level and lacks Ember-specific integration. The project appears to be early-stage with limited adoption.

error TypeError: WebGLTranspiler is not a constructor
cause Using require without .default when the package uses default export.
fix
const WebGLTranspiler = require('broccoli-webgl-transpiler').default;
error Error: Input tree must be a Broccoli node
cause Passing a string path instead of a Broccoli node.
fix
Use broccoli.source or similar to create a tree from directory.
gotcha Plugin only renames .glsl files to .js and compiles GLSL to exported JS strings; you must attach and compile shaders manually.
fix Use higher-level library like ember-cli-webgl for automated shader compilation.
deprecated The npm package name 'broccoli-webgl-transpiler' has low download count and no recent updates; consider alternatives.
fix Switch to actively maintained Broccoli plugin for GLSL.
npm install broccoli-webgl-transpiler
yarn add broccoli-webgl-transpiler
pnpm add broccoli-webgl-transpiler

Shows basic usage of broccoli-webgl-transpiler with a Broccoli tree.

const WebGLTranspiler = require('broccoli-webgl-transpiler');
const inputTree = 'path/to/glsl/files';
const webGLTree = new WebGLTranspiler(inputTree, {
  annotation: 'compile my shaders'
});
// Then use webGLTree as input to another Broccoli plugin or build pipeline.